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My counterintuitive hack for reducing VR nausea involves embracing artificial locomotion
In my experience, many users avoid smooth movement in VR due to comfort concerns, but I've found that gradual exposure actually builds tolerance. Your mileage may vary, but I started by using artificial locomotion for just five minutes daily in a calm world, and within weeks, my nausea disappeared. This approach helped me enjoy exploration-based games that I previously couldn't handle, which was a revelation. Take this with a grain of salt, as it's not for everyone, but it might help if you're feeling stuck. I wonder if others have had similar success with unconventional methods.
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olivia7991mo ago
Totally agree, did the same thing with teleport movement in a horror game. Forced myself to use smooth turning for short bursts and now I can play for hours without issue. Felt weird at first but it actually works.
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vera_thompson181mo agoMost Upvoted
Which horror game was it? Wondering if that specific environment made the adjustment easier.
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amy6921mo ago
Yeah that's so interesting how forcing yourself helps! I had to do something similar with smooth movement in Phasmophobia. Those tight hallways and slow turns made me so sick at first. Did you pick a horror game with slower pacing on purpose, or was it just what you had installed? Like do jump scares make it worse when you're getting used to the new settings?
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