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Showerthought: Why does every kickstarter board game need a million minis?

I opened a game from a kickstarter last night and spent 20 minutes just punching out cardboard tokens for stretch goals. Anyone else wish they'd just ship the core game and skip the fluff?
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2 Comments
hart.ryan
hart.ryan1mo ago
Wait, you actually sorted tiny plastic swords for an hour before you could play? That's some next level dedication I could never match. I would have just dumped all the bags in one corner and played the game in denial that the missing pieces existed. I kicked off a game of "Rising Sun" with my buddies once and spent what felt like forever just picking out which colored plastic monsters belonged to which clan because they all looked the same in the package. Somebody at that company must have been like "let's make sure you can't even start playing until you've memorized the parts list.
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noah_barnes
Twenty minutes just for stretch goal tokens? That's insane, I would have given up after five. I kickstarted a game called "Sentinels of the Multiverse" once and the box had so many extra mini expansions and tiles that the actual game rules were stuffed in a corner. It felt like everything was built around the stretch goals instead of the core experience. I mean, I get that people want value for their money, but when I'm sorting tiny plastic swords for an hour before I can even play, it kinda kills the fun. Sometimes I wish they'd just send a link to print your own extra stuff and keep the box manageable. Maybe it's just me but I'd rather have a solid 90 minute game than a two hour setup.
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