1
Vent: The river thing in fantasy maps is driving me nuts
I keep seeing maps where rivers split as they flow downhill, like around the city of Eldoria in a lot of posted work. In real geography, rivers almost always merge, not split, outside of deltas. It matters because it breaks the world's logic for me. Am I being too picky, or should we try harder to get the basics right?
2 comments
Log in to join the discussion
Log In2 Comments
oscar_hunt617d ago
The Eldoria split is the classic example. I just sketch one main river and have the smaller ones feed into it. It fixes the map logic without being hard to do.
9