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Vent: The river thing in fantasy maps is driving me nuts

I keep seeing maps where rivers split as they flow downhill, like around the city of Eldoria in a lot of posted work. In real geography, rivers almost always merge, not split, outside of deltas. It matters because it breaks the world's logic for me. Am I being too picky, or should we try harder to get the basics right?
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oscar_hunt61
The Eldoria split is the classic example. I just sketch one main river and have the smaller ones feed into it. It fixes the map logic without being hard to do.
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emmafisher
I saw a geology video that called those fantasy river splits impossible.
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